Packaging Unknow Error - No 32-bit compiler toolchain found

Hi, I’m trying to package my project but it doesnt works…

UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: ERROR: No 32-bit compiler toolchain found in C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\cl.exe

Try this answer and report back!

It didnt work…

I reinstalled Visual Studio on my computer, and it’s…better I guess, now the packaging doesnt fail 10 seconds after starting it, but 5 minutes…

UATHelper: Packaging (Windows (64-bit)): Cook: LogInit: Display: LogPhysics: Error: PHYSX: (D:\Build++UE4+Release-4.17+PhysX_Compile\Sync\Engine\Source\ThirdParty\PhysX\PhysX_3.4\Source\PhysXCooking\src\Cooking.cpp 198) eINVALID_PARAMETER : Cooking::cookConvexMesh: user-provided convex mesh descriptor is invalid!

PackagingResults: Error: Unknown Cook Failure

Akward thing is that I dont have any hard drive on D:/, maybe it could come from that?