HTC VR headset not calibrating height
I am currently doing this project with VR on unreal using HTC with a class. I have all my models ready and scaled correctly. However, once I play it in VR and as I pick up the headgear in VR it does not calibrate the height. The weird thing is, the controllers/hands calibrated the height of the person holding it which confuses me and my groupmates. Is it a collision problem? NavMesh issue? any help would be so much appreciated at this point.
PS. All the other groups are able to have the headgear calibrate their height.
asked Oct 15 '17 at 01:03 PM in VR
I think Vive uses the height calibrated in SteamVR maybe you should run the Room Setup once again.
answered Nov 15 '17 at 02:27 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here