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how to Increase vehicle speed during gameplay ? and other issues

I want to make a racing game. Finally I have managed to import my own vehicles and i can control them using keyboard buttons too. There are some questions i want to ask about the wheel vehicles.

1) How can i increase the speed vehicle to its maximum value ? I have already tried increasing the rpm number, changing the torque curve but it didn't give me the speed which i want. Like i want the blazing speed as in Burnout or NoS ? how can i acheive the same output ? do i have to use add linear physics or impulse nodes?

2) How can i change the speed of my car during gameplay? Like there is no option of setting the rpm number in blueprint scripting.

Thanks in advance and Love from Pakistan <3

Product Version: UE 4.14
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asked Oct 15 '17 at 09:46 PM in Blueprint Scripting

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