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PS4 VR MSAA dones't work???

Hi, All

I am developing VR project on PS4 platform and found a problem when I turn on Forward shading and MSAA Anti-Aliasing Method in the project settings, then run on the PS4VR, and the MSAA don't work at all !

even i change the r.MSAACount and r.MSAA.CompositingSampleCount to the maxium and no response

so I turn r.MSAACount to 0 become Temporal AA that was OK

so is the engine problem or is there other way to active MSAA on PSVR?

thanksalt text

Product Version: UE 4.17
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asked Oct 16 '17 at 11:29 AM in VR

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The MSAA antialiasing type is broken for PS4 in engine versions below 4.19, you have to use FXAA, TAA or upgrading your project to 4.19 if you want MSAA.

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answered Jun 06 '18 at 10:13 AM

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Tessera Studios
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