Sequencer: Actor references on spawnable actors are lost

Hi,

Couldn’t find any reference to this subject so I’m posting here,

There seem to be a bug with properties not being correctly serialized, specifically actor references (although there might be other issues).

When an actor is placed in sequencer, and has a variable that references another actor, the reference is lost when saving the level.

  • Possessable actor referencing another possessable actor → Reference is saved OK
  • Possessable actor referencing a Spawnable actor → Reference is lost ~OK (ok it makes sense)
  • Spawnable actor referencing a Possessable actor → Reference is lost ~OK (same, it makes sense)
  • Spawnable actor referencing another Spawnable actor → Reference is lost . Shouldn’t happen (or am I wrong)

Can you guys investigate ?

Thanks