Vehicle Open World Roam AI
I made a vehicle blueprint class wich is either controlled from a player controller or from ai. If it uses the ai, it does not need any controller as the script is made directly in the vehicle class. It basically follows a spline. Here is the script: and this is used to calculate the steering value from the location:
So I want the car to go to a location in the map using an array of splines, not only one.
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