I am clueless on why my item pickup (which is physics actor with colider) gets destroyed when I pick it up. But then when I use the [Top Down] move to location it walks around the location where the item was?
If I make the item Overlap All, it falls thru the floor.
How would setup a pickup so it can be picked up and then when gone, the Player does not walk around it as if it were still there?
Thanks