Date Time not usable for Multiplayer
Hello, I'm currently writing a game, which needs a lot of date times for events and so on... But as known, variables of type date time don't replicate. But even custom events can't replicate this type.
When I create a new datetime, everything is fine.
But when I check it after calling the event, it gets initialized to 220.127.116.11.1.1
I have seen issues on this backlogged... But I think, that a very basic feature like this should not be backlogged. Is there a workaround, which I didn't see?
I'm basically creating it on client, sending it to server and gettting it back to client on a widget. But this is just a test case. It will be created on server and sent to client later on. But this doesn't work as well.
Thank you in advance!
PS: I'm using UE4.16.3
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