Editor crash when saving a specific blueprint
I've been having an issue with the editor crashing when saving the progress I've done on a specific blueprint, called Gameboard. At first I thought it may have became corrupted but the crash only occurs when I add additional content into the blueprint like more macros, nodes and stuff. If I just edit or change the content that is already in the blueprint, then saving doesn't cause a crash.
Any help on this issue would be great .
I've attached a link to my log below. link text
asked Oct 18 '17 at 05:52 PM in Blueprint Scripting
Creating a new, empty project and migrating my content over solved this issue.
answered Feb 15 '18 at 09:33 AM
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