Hmm… So this is interesting! I’ve been searching for 2 weeks what is causing my Texture Pool Size Over warning, and I finally found that the my custom Steam Friends List is causing it! I’ve been redoing my code for 10 times, so I will put it here, maybe someone know, because I am DYING. I don’t know what to do anymore.
Getting Friend’s Steam Name
Getting Friend’s Avatar
Assembling the Friend’s Data
Creating the Friends List (which is just displayed after in a level)
In-Game Error with the Texture Pool Size Over number growing really fast, then at some point resetting