Make AI move to location when player overlaps with box collision

i have a actor set up with a box collision attached to it what i want is when the player overlaps the box collision i want the ai to move to that box collision.

i have tried casting to the ai and using isCapping true variable(from the pointBbp) and then setting up a custom event that is fired when the isCapping is true then using the move to node but the cast fails and nothing happens

the pointBbp player bp and ai bp are all in different places

any help is much appreciated

Hello, did you found out the solution? I am having similar problem :slight_smile:

trigger AI Move to and put the location of the box in the AI Move To