How to make my projectile not collide with anything
I am using a top down view and I made it so when I click my character will fire a projectile towards the mouse but my problem is that the projectile collides with my character. Is there anyway I can make it overlap with my character for say 0.5 seconds?
asked Jul 19 '14 at 06:37 AM in Blueprint Scripting
if its colliding with the character you can either make it ignore instigator or transform the firing start point away from the character using make transform.
answered Jul 19 '14 at 06:43 AM
I think you can simply make a custom object channel for your character and then put overlap on that in the collision for the projectile. Simple as that.
answered Jul 19 '14 at 07:07 AM
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