Blueprint scripting for changing color works for static meshes except one
I wanted to make my scene interactive while in game play so I started making some blueprints. I'm very new at this so I followed tutorials for guidelines. I successfully made some of my static mashes (furniture) to change color with the same pattern except one. One of the walls in the room I want to change color, but the same blueprint scripting that I used on the other meshes doesn't seem to work in this case. I don't know what's the problem.
Here are some screenshots of the settings in the blueprint for the furniture...
and for the wall...
I could use some help! Tnx
asked Oct 19 '17 at 09:47 PM in Blueprint Scripting
There's no source material selected in not-working-2.png.
answered Oct 19 '17 at 10:09 PM
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