3D UMG Text not changing

Hi

When I try setting text on my 3d widget it just reverts back to the default input whenever I move the actor or play in editor.
On the left is placing it in the world without moving the actor or editing the BP. On the right is when I moved it and it defaults back to the lorem ipsum placeholder I put in.

https://i.imgur.com/YjL9150.jpg

Right now I have set up the parent actor to set the text of both the title and multi line textbox in the construction script.

https://i.imgur.com/wvF92GW.png

I thought maybe binding the text would work but it appears I cannot bind a multi line text.

It appears that putting this stuff in construction causes this. When I moved all of this to begin play it started working fine. The only bad side is it does not show the modified text in editor, only when playing in editor.

I think I’ve seen this recently.

Wrap it in a function and then put it in the constructor. GetUserWidgetObject does not like the construction script much for some reason.

Found it: