Async Loading UPROPERTY TAssetPtr<>
I've got a derived version of USoundNode, with an UPROPERTY
I'm trying to Async load the asset as soon as possible. However I can't find a callback into my UObject/USoundObject such that
a) The UProperty is valid and has been 'injected'
b) Async Loading is allowed: I've been bumping into an assert that doesn't allow me to load.
Does anyone have a magic callback such that its actually time to perform my AsyncLoad operations?
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