Launch to Android Fails Every Time Same Error.
First off I'll say I've had this problem for over a year now, I've been working on a mobile game and now that I'm nearing the end I've been trying to launch it on my phone and test it. I've tried launching 4 separate projects one of which I tried in both version 4.14 and 4.17, the other 3 only in 4.17, one of those 3 also was a brand new blank project that I followed the steps word for word from the Launching Documentation provided by Unreal. Never have gotten it to work. I have all of my settings set to what seems to be correct or blank so they're the default and my Codeworks has to be installed correctly because I installed everything from the 1r6u1 version and in the engine, the directories are set to the correct location. The project that I'm showing the error from here is in API 23 (because that's minimum requirement for 4.17). I've tried launching with all different setting and always the same error. I've tried launching different quality settings (ASTC, ETC and all), I've noticed the "armeabi-v7a" part of the error and I've tried running on arm64-v8a and same exact error except 'armeabi-v7a' changes to 'arm64-v8a'. I've tried everything, even hours of google searching and Youtube videos... Nothing works. My only idea now is that my phone isn't supported, it'd be nice if Unreal created a list of all supported phones for Android. I can't imagine my phone isn't supported its a 'ZTE Axon 7' it's a 2017 high-end phone, so I don't know why it wouldn't be compatible but that's my only explanation at this point. Please please please any help would be very much appreciated! And please don't just link me to another form, because I've spent enough time looking through them, unless it directly solves my exact problem. I'd rather receive direct help.
The Line of Error (the only error):
asked Oct 20 '17 at 10:51 AM in Packaging & Deployment
First, you dont have anything on Android Package Name, dont know if thats the issue but you should fill that one, next have you tried using 23 in mininum an 26 on target ???
Next, could you share a screenshot of the section where you set the paths?? this one:
Try setting NDK and SDK to latest and i used to have a lot of problems when i tried building without running as admin so maybe try running the editor as admin
Also will be helpful if you share a full error log, that line of error i think is not where the problem is
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