Easiest way to create a pressure pad that triggers a animation when a certain object is placed on it?,

Hey guys,

Know this might be a bit of basic one - but cant seem to understand any previous posts. I want to create a physics game in which the user has to place a object on a pad which triggers an animation of some sort ( opening door ect. ) Whats the easiest way to create this?

Any advice will be appreciated :slight_smile:
Thanks

I think the easiest way is trough collision boxes, you add one to your pressure pad actor, then you use the function “OnComponentBeginOverlap” to trigger whatever you want to happen when an object overlap this collision box