Hi guys… trying to create a rocket build for my plugin (for testing purposes) and this error comes
Performing full C++ include scan (building a new target)
Creating makefile for UE4Editor (no existing makefile)
Parsing headers for UE4Editor
Running UnrealHeaderTool "C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\HostProject.uproject" "C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
Reflection code generated for UE4Editor in 16.3807803 seconds
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZD\Private\PaperZDAnimBP.cpp(1): error: Expected PaperZDAnimBP.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZD\Private\PaperZDAnimInstance.cpp(1): error: Expected PaperZDAnimInstance.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZD\Private\PaperZDCharacter.cpp(1): error: Expected PaperZDCharacter.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZD\Private\AnimNodes\PaperZDAnimNode.cpp(1): error: Expected PaperZDAnimNode.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZD\Private\AnimNodes\PaperZDAnimNode_Root.cpp(1): error: Expected PaperZDAnimNode_Root.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZD\Private\AnimNodes\PaperZDAnimNode_State.cpp(1): error: Expected PaperZDAnimNode_State.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZD\Private\AnimNodes\PaperZDAnimNode_Transition.cpp(1): error: Expected PaperZDAnimNode_Transition.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZD\Private\Notifies\PaperZDAnimNotify.cpp(1): error: Expected PaperZDAnimNotify.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZD\Private\Notifies\PaperZDAnimNotifyCustom.cpp(1): error: Expected PaperZDAnimNotifyCustom.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZD\Private\Notifies\PaperZDAnimNotifyState.cpp(1): error: Expected PaperZDAnimNotifyState.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZD\Private\Notifies\PaperZDAnimNotify_Base.cpp(1): error: Expected PaperZDAnimNotify_Base.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZD\Private\Notifies\PaperZDAnimNotify_PlaySound.cpp(1): error: Expected PaperZDAnimNotify_PlaySound.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZDEditor\Private\AssetTypeActions\AssetTypeActions_PaperZDAnimBP.cpp(1): error: Expected AssetTypeActions_PaperZDAnimBP.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZDEditor\Private\Compilers\PaperZDCompilerContext.cpp(1): error: Expected PaperZDCompilerContext.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZDEditor\Private\Editors\PaperZDAnimBPEditor.cpp(1): error: Expected PaperZDAnimBPEditor.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZDEditor\Private\Editors\PaperZDStateViewportClient.cpp(1): error: Expected PaperZDStateViewportClient.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZDEditor\Private\Editors\Slate\SPaperZDAnimNotifyPanel.cpp(1): error: Expected SPaperZDAnimNotifyPanel.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZDEditor\Private\Editors\Slate\SPaperZDConfirmDialog.cpp(1): error: Expected SPaperZDConfirmDialog.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZDEditor\Private\Editors\Slate\SPaperZDStateViewport.cpp(1): error: Expected SPaperZDStateViewport.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZDEditor\Private\Factories\PaperZDAnimBPFactory.cpp(1): error: Expected PaperZDAnimBPFactory.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZDEditor\Private\Graphs\PaperZDAnimGraph.cpp(1): error: Expected PaperZDAnimGraph.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZDEditor\Private\Graphs\PaperZDAnimGraphSchema.cpp(1): error: Expected PaperZDAnimGraphSchema.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZDEditor\Private\Graphs\PaperZDAnimTransitionGraph.cpp(1): error: Expected PaperZDAnimTransitionGraph.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZDEditor\Private\Graphs\PaperZDAnimTransitionGraphSchema.cpp(1): error: Expected PaperZDAnimTransitionGraphSchema.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZDEditor\Private\Graphs\PaperZDNotifyGraph.cpp(1): error: Expected PaperZDNotifyGraph.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZDEditor\Private\Graphs\PaperZDStateMachineConnectionDrawingPolicy.cpp(1): error: Expected PaperZDStateMachineConnectionDrawingPolicy.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZDEditor\Private\Graphs\Nodes\PaperZDAnimGraphNode.cpp(1): error: Expected PaperZDAnimGraphNode.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZDEditor\Private\Graphs\Nodes\PaperZDAnimGraphNode_Root.cpp(1): error: Expected PaperZDAnimGraphNode_Root.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZDEditor\Private\Graphs\Nodes\PaperZDAnimGraphNode_State.cpp(1): error: Expected PaperZDAnimGraphNode_State.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZDEditor\Private\Graphs\Nodes\PaperZDAnimGraphNode_Transition.cpp(1): error: Expected PaperZDAnimGraphNode_Transition.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZDEditor\Private\Graphs\Nodes\PaperZDTransitionGraphNode_Result.cpp(1): error: Expected PaperZDTransitionGraphNode_Result.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZDEditor\Private\Graphs\Nodes\Slate\SPaperZDAnimGraphNode_Root.cpp(1): error: Expected SPaperZDAnimGraphNode_Root.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZDEditor\Private\Graphs\Nodes\Slate\SPaperZDAnimGraphNode_State.cpp(1): error: Expected SPaperZDAnimGraphNode_State.h to be first header included.
C:\Users\DarkK\Documents\Unreal Projects\PaperZD_Builds\4.18_build\HostProject\Plugins\PaperZD\Source\PaperZDEditor\Private\Graphs\Nodes\Slate\SPaperZDAnimGraphNode_Transition.cpp(1): error: Expected SPaperZDAnimGraphNode_Transition.h to be first header included.
ERROR: Build canceled.
The problem is that… if i change EVERY include from my cpp… then the project won’t compile because it expects the Module.h to be the first included… so the point… is that i cannot build the project on rocket and on the editor at the same time…