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Why isn't amount of blocks always in the center? And how set it to the center?

Hello, I have one big problem with my game. I wanna blocks always in the center, when I change amount of blocks, ex. from 10*10 it will be 5*5, or 3*3.... but it should be always in the center of "background" behind blocks.

But now, here is problem.

10*10, it looks like in the center (on every side is same amount of the blocks) alt text

5*5 it isn't in the center (right and up sides are bigger than left and down sides) alt text

My blueprint looks: (PS: -2.2 is good for 10*10 center, but no for 5*5, but IDK why, there is probably something wrong.... for 5*5 is good 2.4 but it isn't good for 10*10, etc.) alt text alt text alt text

Can someone help me solve it, please? I wanna it same (in the center) when I change amount of blocks...

Product Version: UE 4.17
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asked Oct 21 '17 at 11:24 AM in Blueprint Scripting

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If I were you, I'd look at this node:

alt text

This will speed up everything you do with grid patterns.

2dgrid.png (86.0 kB)
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answered Oct 21 '17 at 01:03 PM

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avatar image Renzotom Oct 21 '17 at 01:55 PM

I have some issues with it. I am newbie, so IDK how exactly make it.

1) I don't have there Spawn Transform Location, Rotation and Scale as you.

2) I don't know how activate that function.

alt text

avatar image Everynone Oct 21 '17 at 03:10 PM

Disconnect the Transform, right click on it and split pin.

I don't know how activate that function.

There is an execution wire in your screenshot, plug in there. It does not have to be in a loop or wrapped in a function.

avatar image Renzotom Oct 21 '17 at 06:51 PM

With some small changes it worked, thanks!

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