Lights only are bright after moving them
I am having a weird issues where when I move my static point lights, they will glow very brightly against one of my meshes. However, when they're actually built and I go into play, they are almost impossible to see. I am not having this issue with my other objects, only this one wall thing that I have. Any reason why this might be? Thanks!
Also interesting: changing the intensity does not change the intensity after building it.
The top image shows a point light that I just moved. The bottom one is a point light that has not been moved since building my lighting.
asked Oct 21 '17 at 02:52 PM in Rendering
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