Reverse order of scrollbox widget?
Hey all, I am working on a project and have got myself stumped. I have made a UI Widget that notifies the player when they've obtained an item, and they way I've handled that is by adding children to a scrollbox widget. However, currently the notifications start at the top of the scrollbox and any more that are added are placed underneath it. I would like to figure out how it is possible to have the first child start at the bottom of the screen, then additional children being added above it. I may have approached it all wrong so I am fine with starting it from scratch, I just cant seem to figure out how to achieve this.
Here's a video example of what I am trying to achieve, pay attention to the bottom right corner of the screen:
Here's a picture and a video of my current setup:
asked Oct 21 '17 at 05:40 PM in Blueprint Scripting
This is a piece of functionality that has been missing from UMG. I'm going to shamelessly quote myself from the forums here:
Unfortunately, you cannot directly manipulate the child order in a widget container. You have 2 options here:
Use #1 if you need to add (insert) a widget at a specific index, use #2 if you need a simple inverted list.
Hope it helps.
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