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Is there a way to enable/diasble a plugin midgame ?

So im using the google vr plugin from inside the engine but the moment i open this turns the entire porject to vr and i only. So im working on a puzzle game and i require only one level to be vr because i have bot ar and normal levels that would be unsable if all the project would be full vr can anyone help please ?

Product Version: UE 4.16
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asked Oct 21 '17 at 09:53 PM in VR

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Foxero
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avatar image dranzyAdix Nov 30 '18 at 03:39 AM

hello, did you manage to make Arcore and Google Vr work in the same project? thanks.

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All VR plugins are tied to common interfacr called HMD, from there oyu should able to control it, search by that name so you can find more options

https://docs.unrealengine.com/latest/INT/BlueprintAPI/Input/HeadMountedDisplay/index.html

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answered Oct 21 '17 at 10:41 PM

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Shadowriver
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avatar image Foxero Oct 22 '17 at 12:14 PM

Thank you for the help it worked now i have an error while packaging the project link text

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