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PackagingResults:Error: Error Unknown Error

link text So yea error unknown error. Im packaging the project for android and this is my first time dooing an app and i dont know what should i do can i have some help ?

Product Version: UE 4.16
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asked Oct 22 '17 at 12:11 PM in Packaging & Deployment

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Foxero
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avatar image jimd667 Oct 22 '17 at 05:52 PM

Go to File -> cook contents for windows, this cooks the project instead of a full package. from a quick glance of your logs I see a lot of these...

Cook: LogLinker:Warning: Can't find file for asset '/Script/WebBrowserWidget' while loading ../../../../../../Hack/Final/Content/M_UI/G-maps/Stonehenge.uasset. UATHelper: Packaging (Android (All)): Cook: LogUObjectGlobals:Warning: Failed to load '../../../../../../Hack/Final/Content/M_UI/G-maps/Stonehenge.uasset': Can't find file for asset '/Script/WebBrowserWidget' while loading ../../../../../../Hack/Final/Content/M_UI/G-maps/Stonehenge.uasset.

This means you need to fix folder redirects and make sure your assets are using files that are still present. This is a common issue with UE4 and the solution to it is to always keep a clean project going by cooking often and addressing any issues that come up, an ideal cook is 0 warning/errors each time.

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