x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Link to 3rd Party Libraries: I'm trying to call the function but it can't hear me! How do I tell the linker where my .so file is?

Hello!

I am trying to revive this thread :

https://answers.unrealengine.com/questions/76792/link-to-3rd-party-libraries.html

Because no valid answer was provided by the staff. To be more specific, my situation is, that I'm trying to call the function but it can't hear me! How do I tell the linker where my .so file is? There is no manual or documentation (or even example) on how to do it. Any answers/examples/suggestions provided are at most for UE4.11, and most are for even older versions. There seems no solution for this issue for UE4.16+ .

To clarify, i get error: function 'MyFunctonName' is not defined [-Werror,-Wundefined-inline] when i try to use it in my code. I have .h and .so files. In .h the signature of the function is

extern "C" __attribute__((visibility("default"))) bool MyFuncName();

and i include .so file using PublicAdditionalLibraries.Add(sharedobjectPath);

P.S.

Please don't post this link as an answer: https://wiki.unrealengine.com/Linking_Static_Libraries_Using_The_Build_System

This manual doesn't work any more, and is defined outdated (works up to 4.13).

Product Version: UE 4.16
Tags:
more ▼

asked Oct 22 '17 at 01:56 PM in Packaging & Deployment

avatar image

FilAl
91 6 5

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question