Sequencer: Grab keyframe times from blueprint

I have a sequencer with 5 keyframes in the event track of sequencer.

Keyframe 1 time: 2

Keyframe 2 time: 4

Keyframe 3 time: 6

Keyframe 4 time: 8

Keyframe 5 time: 10



If I go into the sequencer itself and right click a keyframes properties I can easily see the time that the keyframe plays.


Is there a way I can access this time information from the level blueprint?



So if I run a print string it should say

2

4

6

8

10



Is this possible?

Thanks