Crash at Canvas.cpp when trying to access console

I recently applied a [fix related to a crash by RCL][1] and it did fixed the crash I was experiencing but it introduced a new one. Whenever I press the tilde key Editor crashes. In the output log it simply says Exception thrown: read access violation. **this** was nullptr.

NOTE: Using promoted branch.

To reproduce the issue, simply PIE and press tilde key.

Here is a screenshot of call stack from Visual Studio.

I think this commit https://github.com/EpicGames/UnrealEngine/commit/18338f7aebebf8835b22c56542377ee00bcef61e resolved the issue. No more crashes when trying to access console via tilde key.