Packaging always fails after installing Visual Studio?
So I just finished another project in Unreal, but something different happened this time when I tried to package it for Windows 10 64-bit usage. It said that I did not have Microsoft Visual Studio installed. This had never happened to me before. I went ahead and installed Visual Studio and restarted Unreal. After clicking to begin packaging again, the project begins to package for about five seconds, and then says "Packaging Failed." Any reason why Unreal is suddenly freaking out like this? I've never had issues before (and I've never needed Visual Studio before either).
asked Oct 23 '17 at 05:17 PM in Packaging & Deployment
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