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Engine or Game content [XXX] is being referenced by DLC!

My DLC pak file building process, working from v4.4 to v4.15, is not working on v4.17.

I get errors about referencing engine content.

 Cook: LogInit: Display: Warning/Error Summary (Unique only)
 LogTemp: Cook: LogInit: Display: -----------------------------------
 Cook: LogInit: Display: LogCook: Error: Engine or Game content ../../../Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset is being referenced by DLC!
 Cook: LogInit: Display: LogCook: Error: Engine or Game content ../../../Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset is being referenced by DLC!
 Cook: LogInit: Display: LogCook: Error: Engine or Game content ../../../Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset is being referenced by DLC!
 Cook: LogInit: Display: LogCook: Error: Engine or Game content ../../../Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset is being referenced by DLC!
 Cook: LogInit: Display: LogCook: Error: Engine or Game content ../../../Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset is being referenced by DLC!
 Cook: LogInit: Display: LogCook: Error: Engine or Game content ../../../Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset is being referenced by DLC!
 Cook: LogInit: Display: LogCook: Error: Engine or Game content ../../../Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uasset is being referenced by DLC!
 Cook: LogInit: Display: LogCook: Error: Engine or Game content ../../../Engine/Content/Tutorial/SubEditors/DestructibleMeshEditorTutorial.uasset is being referenced by DLC!
 Cook: LogInit: Display: LogCook: Error: Engine or Game content ../../../Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset is being referenced by DLC!
 Cook: LogInit: Display: LogCook: Error: Engine or Game content ../../../Engine/Content/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.uasset is being referenced by DLC!
 Cook: LogInit: Display: LogCook: Error: Engine or Game content ../../../Engine/Content/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.uasset is being referenced by DLC!
 Cook: LogInit: Display: LogCook: Error: Engine or Game content ../../../Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset is being referenced by DLC!
 Cook: LogInit: Display: LogCook: Error: Engine or Game content ../../../Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset is being referenced by DLC!
 Cook: LogInit: Display: LogCook: Error: Engine or Game content ../../../Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset is being referenced by DLC!
 Cook: LogInit: Display: LogCook: Error: Engine or Game content ../../../Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset is being referenced by DLC!
 Cook: LogInit: Display: LogCook: Error: Engine or Game content ../../../Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset is being referenced by DLC!
 Cook: LogInit: Display: LogCook: Error: Engine or Game content ../../../Engine/Content/VREditor/VREditorAssetContainerData.uasset is being referenced by DLC!
 Cook: LogInit: Display: LogCook: Error: Engine or Game content ../../../Engine/Content/VREditor/ViewportInteractionAssetContainerData.uasset is being referenced by DLC!
 Cook: LogInit: Display: 
 Cook: LogInit: Display: Failure - 18 error(s), 0 warning(s)
 Cook: LogInit: Display: 
Product Version: Not Selected
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asked Oct 23 '17 at 10:55 PM in Packaging & Deployment

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theonecalledtom
1.2k 60 63 267

avatar image theonecalledtom Oct 23 '17 at 11:01 PM

Worth mentioning that the DLC plugin I'm testing this on has a single folder with 10 wav files in it, about as simple as they come.

avatar image Rumbleball Feb 27 '18 at 12:17 PM

Same issue here. DLC is a plugin with 3 materials as basic as they can be. No texture reference or what ever. ConstVec3 as output color, that it. Did not even change settings of the materials.

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1 answer: sort voted first

Hi theonecalledtom,

I also meet this problem too, so I enable the checkbox of Include engine content inside the ProjectLauncher. And it helps me resolve the problem. Maybe you can give it a try.

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answered Nov 07 '17 at 08:24 AM

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wingedrobin
33 5 10 16

avatar image Divo Dec 04 '17 at 09:07 PM

I tried this, but it's still "referencing" BP tutorials and AR Editor assets. I checked in there reference editor and my DLC isn't referencing any of that stuff. Hmmmmmm

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