Child Actor Disappears/Missing on Package project

Hello,

I’m trying to fix some bugs of my project and I came across a very peculiar problem.
In the packaged project, a Child Actor is missing, it just does not show/spawn ingame. However, there’s no error or warning on the log about this specific actor.
PiE and Standalone works just fine, with no sign of problem.

This actor is very simple too, just a Skeletal Mesh in a blueprint with a custom event, nothing special.
I tried to reimport the skeletal mesh and animation, I recreated the BPs, Renamed, Replaced… Almost everything I could think of, and nothing works.

I’m prety sure it’s a simple solution to a simple problem, but I did not find anything.

Thanks!