Best Approach to Building Isometric Bastion Like Game

Hey all, new here and nice to meet you! I’m working on an isometric game similar to Bastion’s visual design, and have some questions I’m hoping to get some help on. I’m a complete beginner to programming, so I’ll likely be using blueprints quite a bit while fumbling with what code will come my way.


I’ve taken a look at Paper 2d, because I thought originally that might be the best way to do it, but so far most of the tutorials/guides I’ve found are a complete top down 2-d game, as opposed the the 3/4 overhead look I’m hoping to get.


I also checked out the Top Down base that comes with the engine, and if possible I’d like to stay out of 3-d, since I really want to go for that flat 2-d painted art look without any of the camera distortion/Diablo 3 depth.


So I just wanted to ask, how useful would Paper 2D be to making a game similar to Bastion? Is it even useful for that task? Any guides/tutorials for this you know that could be some help?


Some images for clarification if needed. https://imgur.com/a/Mbe3b


Many thanks for any help provided!

I’m trying to do that, did you have success with Paper 2D?