Thrusters Limit?

Is there a limit as to how many physics thrusters you can have on a blueprint?

I’m setting up a spaceship and i have 23 thruster sockets for the ship, just to make sure everything would work properly i set up inputs and rotated each thruster the direction it needs to go, if i disconnect a few thrusters and replace the nodes they work properly, however with them all plugged into the nodes… if i try rolling the ship, then the rolling thrusters don’t work at all.