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How do I get my AI in paper2d to cross gap in nav mesh?

Hey guys, I'm fairly new to UE4 and could really use some help! I have an issue with my nav mesh not being tight to edges where I need my AI to go in a paper2d game. I have attempted to use nav link proxy's and I have adjusted my agent radius on my recastnavmesh but neither seems to have worked for me. I have posted a video on youtube for you guys that better explains my problem.

Here is a screenshot of my AI's movement blueprint just in case you guys need it! Ialt text'll

Thanks for any help you guys can offer!

-Nick

Product Version: UE 4.16
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asked Oct 25 '17 at 11:34 PM in Using UE4

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samurai_saam
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avatar image samurai_saam Oct 26 '17 at 03:28 PM

https://www.youtube.com/watch?v=yY8oE116QAA

heres the link! sorry I forgot to post it!

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