Screenshot Bug in VR
hello :) in the previous versions of the engine i could use the console command HighResShot 3840x2160 if i pressed one of the oculus touch buttons and i a screenshot from the view i was seeing while pressing the button, but in 4.18 i only get the view from the camera position from the start of the game like that
thats of course not what i saw in the hmd and on screen :/
does anyone what changed and how i can work around that bug (if it is one)?
Thank you for reporting this issue. I was able to reproduce it in Engine Version 4.18. However, this issue has been fixed in an internal build. As for the editor crashing: this seems to be a result of the size of the screenshots. I suggest using a smaller size for taking screenshots.
All the best,
answered Nov 02 '17 at 01:28 PM
Lily K ♦♦ STAFF
Follow this question
Once you sign in you will be able to subscribe for any updates here