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Possession with Line Trace

Hi, I've been trying to make a script that traces a line when the spacebar is pressed, and if that line hits another pawn the controller possesses them. However I cant get it to work and the cast isn't failing so I dont know what else to try. All comments helpfull thanks.alt text

Product Version: UE 4.18
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asked Oct 27 '17 at 10:20 AM in Blueprint Scripting

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Harvey Graham
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avatar image Iotti Oct 27 '17 at 01:07 PM

ok, so First: what happens when that cast happens? Also can you test on pawn if the function OnPossesed on Blueprint's pawn is executed?

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Have you tried to call "Un Possess" before "Posesses" ? https://docs.unrealengine.com/latest/INT/BlueprintAPI/Pawn/UnPossess/index.html

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answered Oct 27 '17 at 10:22 PM

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