Greetings friends,
Having some problem, maybe tiny for you but big and annoying for me After adding the new version, from 4.15 to 4.18 (I don’t know if the problem is in this but I think it’s worth mentioning) I did some light changing in the scene and build lighting. The result wasn’t perfect. One of the static meshes seems like it does’t want to bake the light. I didn’t have this problem in the previous version and I didn’t make any changes in the material and on the mesh after updating the new version. Here are some picture details:
Where is my mistake? What do I have to change? Anybody?
Thanks!