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Making a moon

Hello everyone, I'm having some problem with making a moon, I changed the blueprint, but I can't seen to render the stars while still having the sun visible.

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asked Jul 19 '14 at 08:57 PM in Using UE4

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Neil Fallon
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2 answers: sort voted first

Hello,

To create a moon, you could either create a sphere in the BP_Sky_Sphere blueprint, assign a moon material to it and make it rotate around the origin.

You could also create a billboard with a moon texture which would always face the camera, and rotate it around the origin.

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answered Jul 20 '14 at 04:16 PM

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Shelby
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avatar image Neil Fallon Jul 20 '14 at 04:20 PM

I was trying to make the sun become a moon, but making one from scratch worked

avatar image KleinerBaer Dec 29 '14 at 12:36 PM

"create a billboard with a moon texture which would always face the camera, and rotate it around the origin." How do I rotate around origin?

avatar image SrGeneroso Mar 19 '16 at 01:04 PM

I followed this tutorial series who gives you a great day night system and also lets you add a realistic moon trajectory, https://www.youtube.com/playlist?list=PLRj2My38wl9bcycvj_NssOy2f-cFNzPKH

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This tutorial explains how to add a moon to the existing skysphere material easily. It doesn't use any billboards or meshes as they would render on top of clouds https://youtu.be/iLRDfj9K99w

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answered Nov 20 '18 at 05:48 PM

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Thilina_arimac
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