Advanced Vehicle BP isFalling never returns false?

I am using the Advanced Vehicle template fora game and need to limit the amount of jumps a car can have but the isFalling/isFlying methods never return as false so the vehicle can launch into space. I’ll attach an image of the jump method and the isFalling/isFlying restrictions.

Hello LJCDS_CS_LAB

IsFalling/IsFlying will not work properly with Cars.

I would recommend using a trace to determine if the car is on the ground or in the air. There is information on using this method here:

Please let us know if you have further questions.

Thanks,
Tyler