Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

[Closed] Crash Reproduction hints for UE-51146

We hit the crash mentioned in UE-51146 every minute while printing debug text to the screen. https://issues.unrealengine.com/issue/UE-51146

I think you can probably reproduce this in any VR project by playing in VR and printing a few lines of debug text every tick. The crash should happen within a couple minutes.

Interestingly the crash goes away after checking "Debug Canvas in Layers" checkbox in the rendering settings.

[edit: The crash happens even with Debug Canvas on now. I'm not sure what changed..]

Product Version: UE 4.18
more ▼

asked Oct 27 '17 at 10:41 PM in Bug Reports

avatar image

46 1 7 9

avatar image RootKiller Oct 31 '17 at 09:21 PM

Even with debug canvas in layers checked it crashes for me.

avatar image NathanSculptrVR Oct 31 '17 at 11:57 PM

Yeah, I do too now. I updated my engine to the latest on the 4.18 branch, so maybe that changed it?

avatar image Tom Lansdale Nov 17 '17 at 10:57 AM

I am also hitting this bug in my VR project in version 4.18.1. I had not seen it in version 4.15.3. There seems to be no clear repro or correlation with any particular behaviour, as sometimes it runs without crashing, while other times it will crash within 1-2 minutes of use.

My only real repro steps are to run the project and Play in VR Preview, stop the play session, and repeat. NathanSculptrVR's hints that it might be to do with the debug output seem as likely as anything else, but I can't confirm this especially as debug output is frequent enough in my project that there's always a recent bit of output prior to the crash.

Not sure how helpful any of this is, but I wanted to flag that it's happening for me too and hope a fix can be found.

avatar image Steeve Kilhoffer Nov 19 '17 at 12:40 PM

Same here. It crashes after a few minutes of "Play in VR Preview" without any obvious reason or clear repro step. It started after I upgrade from 4.17.2 to 4.18.1. The same way, I encounter the crash mentioned in UE-51727 (https://issues.unrealengine.com/issue/UE-51146) randomly in "Play in VR Preview".

Developping a VR game became quite painful with those crashes :(

avatar image pushmatrix Dec 11 '17 at 05:09 PM

Same too with me and 4.18.1. I really hope there will be a hotfix out for this since it's making VR development almost impossible in 4.18.

avatar image NathanSculptrVR Dec 11 '17 at 05:53 PM

The fix was pushed last week to the 4.18 branch on GitHub. Looks like it will make it into 4.18.2.

avatar image pushmatrix Dec 11 '17 at 05:55 PM

Oh awesome!!

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

The question has been closed Dec 18 '17 at 01:07 PM by Lily K for the following reason:

The question is answered, right answer was accepted

1 answer: sort voted first


Thank you for providing information on this issue. I have added the information to the JIRA so that our devs have more information to work with.

All the best,


more ▼

answered Nov 01 '17 at 04:09 PM

avatar image

Lily K ♦♦ STAFF
408 2 3 3

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question