[Closed] Crash Reproduction hints for UE-51146
We hit the crash mentioned in UE-51146 every minute while printing debug text to the screen. https://issues.unrealengine.com/issue/UE-51146
I think you can probably reproduce this in any VR project by playing in VR and printing a few lines of debug text every tick. The crash should happen within a couple minutes.
Interestingly the crash goes away after checking "Debug Canvas in Layers" checkbox in the rendering settings.
[edit: The crash happens even with Debug Canvas on now. I'm not sure what changed..]
The question has been closed Dec 18 '17 at 01:07 PM by Lily K for the following reason:
The question is answered, right answer was accepted
Thank you for providing information on this issue. I have added the information to the JIRA so that our devs have more information to work with.
All the best,
answered Nov 01 '17 at 04:09 PM
Lily K ♦♦ STAFF
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