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Android Unknown Cook Failure

Hello All, I had installed android sdk with the tutorials on UE4's website unfortunately editor crashes everytime I either try to launch directly to my device or try to package for android.

Please see the https://pastebin.com/4t2eQbqq Log

Also Im doing this on an empty project, it just has basic controls and the default level.

UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Cook failed. Deleting cooked data. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): ERROR: Cook failed. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): (see C:\Users\Alexander\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.18\UAT_Log.txt for full exception trace) UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) UATHelper: Packaging (Android (Multi:ASTC,PVRTC,

Please help thanks so much!

Product Version: UE 4.18
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asked Oct 30 '17 at 01:16 PM in Packaging & Deployment

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AlexanderNapoles
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avatar image AlexanderNapoles Nov 24 '17 at 07:24 AM

Any help??

avatar image Arremer Dec 17 '17 at 06:33 PM

In my case only the ASTC type was failling with this error...Building for other texture types was successful .

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