Level transfer then back to original spot?

Hi,

If I remember correctly… Skyrim has separate small levels for each building. All you need to do is create small level for each building and travel between levels using level streaming. It’s more of optimization than feature…

Interact with door to load “inside building” level via streaming. Play animation of entering the building or display loading screen. Teleport player to the other side of the door. Close the door and unload previous level. Everything will happen on same world.

Hey AnswerHub!

I currently have an open world map in the works, and I was wondering if it was at all possible to create buildings that load the insides only when interacted. After interacting with, let’s say the door, you get teleported to an area that resembles the inside of the building but cannot go outside. I want to be able to give the player the option to go back outside through the same door and end up at the same location (in front of the door you originally walked through)

Literally what fallout 3, 4, New Vegas, and Skyrim have in common when it comes to opening a door to enter a building.
Thanks !

I understand its level streaming that would be the “what I would need to use” I just can’t seem to find a way to get the player from one separate level to the next and then back to the original location from where I left the original level. in other words, not back to the player start but back to the door if all possible

would I use a teleport in trigger volumes as my go to?

Thanks, I was able to get everything working, but I can’t seem to get the animation working WHILE the teleport is working. But! I am now able to move from one level to the other. Thank you for the advice, if I have any other troubles I will be sure to post them on here.