Package error

Hi,
I’m trying to package my VR project (for winsows 32/64), but there’s an error that does not allow me to package, interrupting the operation.
The error is the follow:

UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: ERROR: UBT ERROR: Failed to produce item: D:\Desktop\vr_salone\vr_salone\Binaries\Win32\vr_salone.exe
UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: Total build time: 8,33 seconds (Local executor: 0,00 seconds)
UATHelper: Packaging (Windows (32-bit)): CommandUtils.Run: Run: Took 8,56749s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Windows (32-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\DotNET\UnrealBuildTool.exe vr_salone Win32 Development -Project=D:\Desktop\vr_salone\vr_salone\vr_salone.uproject D:\Desktop
\vr_salone\vr_salone\vr_salone.uproject -NoUBTMakefiles -remoteini=“D:\Desktop\vr_salone\vr_salone” -skipdeploy -noxge -NoHotReload -ignorejunk. See logfile for details: ‘UnrealBuildTool-2017.10.27-10.26.20.txt’

At first there was another erroe linked to visual studio, so I installed VisualStudio with all the necessary C++, but now there’s this problem.
Someone can help me?
Thanks

Thanks, going to try this in a few hours and hope to solve.
I’ll write here again if I’ll have other issues or if i will solve!
Thanks again!

First try to make in your Project a fix up from the redirectors. Then delete the intermediate, saves, and binaries Folder. Try to repackage the game. This should work.

You should make a backup from your Project if something is going wrong.

Thanks, going to try this in a few hours and hope to solve.
I’ll write here again if I’ll have other issues or if i will solve!
Thanks again!

Hi, I tried to do what you said but it didn’t work and i cannot package again… Any suggestions?
Thanks!