SceneCapture.MeshComp is not blueprint visible (BlueprintReadOnly or BlueprintReadWrite). Please fix mark up or cease accessing as this will be made an error in a future release....How do I fix this in 4.18?

any help would be greatful!

Im getting the same problem. I’ve added a static mesh to my blueprint using CreateDefaultSubobject in C++ and when I reference that component in blueprint I get the same warning as above.