I want to make a dash the moves in the direction the character is moving not in the direction the character is looking.
The Dash in this line of code works whenever I press shift, However the problem is that it dashes in the location that the character is looking, kind of like gengi's dash. What I want to happen is have the player dash in the direction that the character is moving at the time of the key press regardless of camera orientation. Please Help!
asked Oct 31 '17 at 03:05 PM in Blueprint Scripting
In case what Dune suggested does not work for you, consider the following:
answered Oct 31 '17 at 08:26 PM
Instead of using the Camera forward vector, use the Actors forward vector or forward vector of the character.
answered Oct 31 '17 at 03:29 PM
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