Camera always looks forward

I created character and chose it as default pawn, after that I added camera component but I can’t rotate it. When I change his location it’s working, but rotation options is ignored.

do you have this in your character class?

https://docs.unrealengine.com/latest/images/Engine/Animation/CharacterSetupOverview/CharacterBPGraph.jpg

if not you also need the inputs setup in your project settings.
which i cant easily find right now… its in the fps template game, you can export the settings as an ini and then load it in your current project.

… not sure if that helped.

I want rotate camera, not character

I need rotate camera, not character

same problem here, don’t meter if a rotate the camera in the character blue

print. the camera is aways looking foward.

Can you please show screen shots?

Thank you very much!

Wow, found the problem…
I disable the Use Controller View Rotation under Camera settings.

here it is! working both ways[alt text][1]

You’re welcome