Shaders compiling forever and no material rendered in the editor
Good day. Some days ago, i mistakenly terminated the Unreal Engine 4.18 startup process at 45%. After that, whenever I launch the engine, it shows in the lower right corner a dialog box saying "Compiling Shaders" with a warning exclamation mark at the left. Thousands of shaders are compiling without end, apparently. I left the pc (Win 10) on for several hours with the Engine running, but nothing changed. For this reason, no material is rendered in the Editor. And, for the same reason, building the lightmaps or the whole project results in an apparent lock of the Engine (or at least if I wait for some hours, nothing happens). I've tried restarting project from scratch, deleting the project and complete reinstallation of the Engine, and also complete deletion of the engine folders before reinstallation. Nothing helped. I'm completely halted.
Please help. Thanks in advance for the assistance
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