Pushing a Project to Xbox 1 on UE4.18.0
I'm having trouble getting a project onto the Xbox one. I have the Xbox in development mode but I can't seem to find any kind of documentation on how to either make a build to move it to the system or run the project on a remote machine from Visual Studios (with Update 3). Using this document I was able to get a better understanding but I am unable to see a remote machine option in Visual Studios. Any help or documentation is greatly appreciated.
Thank you in advance, Cody
asked Oct 31 '17 at 11:39 PM in Packaging & Deployment
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