White Background Renders as Gray
Several people have posted about this issue, but I haven't been able to find a solution yet in the forums. I am trying to make a plain white background in my scene. I have tried using both the skysphere and just a sphere in the scene. I have set them to a white material. It appears white in the editor and on playback it renders as gray.
Is there a way to create a simple white background in place of the default black background?
asked Nov 01 '17 at 05:58 PM in Using UE4
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