Need help changing pawn's forward direction to match camera's forward direction

I’ve looked all around for a solution to this, but with no luck… I’m working with the ball template project and I want to change the ball’s forward direction to match the direction my camera is facing. Right now my camera is on a boom arm attached to the ball and is rotated relative to the ball. I’m not really sure how to go about doing this. Any help would be greatly appreciated!

I think this is what you’re looking for:

So, I’ve implemented your solution and I can now rotate the ball to face the cameras forward direction but the movement of the ball does not match the direction that the camera is facing. Any ideas and how to fix my movement?