Mixamo character, stop after running
Hello, First I am sorry for my mistakes but I am french so I don't speak english very well. I am trying to make a game with Mixamo character and I have a problem (again...).
Now my character is walking/running correctly thanks to Flash7 help.
But when it runs, when I stop running it directly become idle without any transition so it is really strange.
What I have : In my animBP I have one state named Idle/Run and in it I have that : https://img4.hostingpics.net/pics/859772state.png
My event graph : https://img4.hostingpics.net/pics/112038animBP.png
My blendspace : https://img4.hostingpics.net/pics/304470007.png
What I try : First I try to look what is in the thirdpersoncharacter_AnimBP to see what I don't do correctly. I change all as in it but I doesn't work better. So I canceled all changes and I try to see if I create a new state (idle state and walk/run state) it can be better. But it was not. I create a double transition between it but nothing help me.
Have you an idea of what I can do ?
I am totally a beginner in ue, so sorry if what i say seems to be simple...
Thank you so much for your answers !
Best regards !
asked Nov 02 '17 at 11:02 AM in Using UE4
Follow this question
Once you sign in you will be able to subscribe for any updates here