There’s a problem with sequencer that never happened to me in previous versions (4.12 and below).
I add a sequence to the persisten level. I add a tree in the level as well. I add the tree in Sequencer and add two keys in the transform track.
Having a key selected, I move the tree in the world view, Sequencer doesn’t seem to recognize this change. Or any transform that I apply to the object in the world view.
If I change the transform values in the sequencer track, then Sequencer recognizes the change and it moves accordingly, and draws the
What this means is that I can’t animate things by adding tracks and moving them in the world viewer, which I did in 4.12 and below. Instead, I am forced to animate changing the Sequencer transform track values/curves.
This is very uncomfortable because I want to animate things in the world, using the transform tool, not by moving sliders one by one inside the sequencer window.
Why is that?
IMAGE 1
Here I move the object in the world view, and Sequencer doesn’t recognizes the change (see it doesn’t draw the “movement line” representing movement. The moment I scrub time in Sequencer, the tree defaults to the previous position.
IMAGE 2
Here I tweak the values in the transform track in Sequencer, it recognizes the change and draws the “movement line”.